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Fallout 3 reward vault location
Fallout 3 reward vault location






As well as performing the functions of a normal vault computer system, it functions as the simulation control computer, running the main simulation program and synchronizing the tranquility loungers. A Think Machine 3600r mainframe is housed in the main hall.

fallout 3 reward vault location

The geothermal turbine level cannot be accessed. This is provided by a Sure Power geothermal unit and backed up by an X-Tra Sure Power geothermal unit.

fallout 3 reward vault location

(When the Lone Wanderer enters the vault, a robobrain notes that their arrival is "202.3 years behind schedule".) Due to the indefinite duration of the Vault 112 experiment, the vault, quite sensibly, uses geothermal power exclusively. The robobrains are non-hostile (even if attacked), and also lack combat inhibitors. The only medical unit of the vault is accessed east of the main hall (where the loungers are).īecause all human inhabitants in Vault 112 are in tranquility loungers, the vault is maintained by a group of special caretaker robobrains. There is also another tranquility lounger, found in the Overseer's Office, located south of the main hall. In it are twelve tranquility loungers plugged in and arranged around a large Think Machine mainframe, each connected to a terminal which monitors the respective conditions of the "subjects" inside the loungers. A single passage in the entryway leads down to the main hall. Vault 112 houses an entrance area similar to all other vaults, which serves as the airlock and the only connection to the outside world. List of liquid nutrients detailed in memo #943-B2 Official Vault-Tec Info (from Computer at the Citadel) When he finished "killing" the vault's population, he would wipe their memory, resurrect them within the next simulation, and hunt them down yet again. Braun, after becoming bored of various simulated worlds, would proceed to virtually "kill" each one of them. They became his playthings, completely at his mercy. What Vault 112's occupants didn't know was that once they entered the virtual reality pods, Braun would exercise complete control over the simulation they had no means of leaving on their own.

fallout 3 reward vault location

The system should have permitted a select few to live a 'perfect life' virtually, if not practically, forever. Stanislaus Braun, inventor of the Garden of Eden Creation Kit, and initially contained several simulated utopias. It was designed to accommodate only 85 occupants, who would be suspended in a virtual reality world for the indefinite duration of the vault's experiment. The construction started in November 2068, and finished in June 2074. Vault 112 was one of the last vaults to be constructed. Below is a short basement passage which leads up to the Vault 112 door. After proceeding past the counter into the workshop, there is a large hatch in the ground just to the left which can be opened by activating a switch on the wall beside the hatch. The entrance to Vault 112 is inside Smith Casey's Garage, and is infested with mole rats and radroaches.








Fallout 3 reward vault location